Whats on this Blog?

This blog is my treasure cove for blogging. I am aiming to provide ideas for another turnaround.   I have personal ideas for games and a hard time getting myself to learn the technical and creative skills of building the game.  I have the resources and I have the time?  Guess I need more affection and passion for the field so that I would get lost in it.  I need to look at myself more so I guess I’ll get back to posting – something might happen towards my delight?  I hope to bring them all to fruition, knowing little and having but a single career to shoot for, and that is to work in the animation industry making video games. From that one career, I have a goal to create unlimited ideas of storytelling until my day when I can will up a story or idea no longer. With the purposes of resource, I desire mine own ideas to be forged until it has the eloquy of mighty men wielding the great sword of animation, trained for peace through storytelling.

With knowledge, i hope to discern storytelling that is right for humanity – for humanities global compass. The power for humanity is adjunct to peace that is adjunct to this sometimes dark world. Ideas are in the knowledgeable, a dozen of them or so, on any end corner of humanity. In anyone!

Sadly, I bring this post to an end to commercialize or rhetoric myself by telling you of the sites I love in and that are all in the link section:

  • “Mantone” – a site done by a brilliant budding architecture student.  He has graduated by now!  And I know he is looking for a job in Architecture.
  • “http://gamepack.blogoshop.com” – my video game store!  Check it out and help me write a review for a product.

These sites offer a little of what I can to bring joy and in happiness into your life.

Sincerely my Salutations,

Foreignletters

Playstation 3 Advantage

Since, we know Sony has spent thousands of dollars on their next gen console Playstation 3, I couldn’t imagine Sony coming out with another next gen console for quite a while. So what do they have to do to make more money out of their pet-game projects? Lem’ me guess…make more money…make more money.

When will we see the production of a newer console? Will it cost more than what we have now? Would I be crazy enough to buy them too if they were worth more? Until the next features get made, it might be that Sony will have to take full advantages of their services and console to make a profit, and eventually make what we all would like-new games and newer better than Playstation 3. Can their be anything better than PS3? Is my personal focus for a newer console a waste or a dream come true?

If I were Sony would I have to wait and be dependent on Blue Ray to get better technology and to get cheaper. Maybe Sony is involved with the research for better technology to better use in video games. Kudos to the one is or isn’t Sony that makes Blue – Ray more applicable for Games.

I hope they concentrate on the internet services like Xbox 360 live or whatever do hickey they have, and saturate their content with anything related to Video Games. So what can be done? More money? More debts? More debates? Will I really enjoy it if I decide to get a PS3? Who will hold the record for most console games published in a set time?
Should we see a balance of the genres for games created for PS3? Will it take too long to see the arrival of a new title? Will I get to play my own music track when playing a favorite game or will I just have to listen to the music that the game contains? How many puzzle games will there be? Can I create my own game assets someday for the games I like of PS3? Will I be able to use the PS3 like a computer and get to develop my own 3d models from it, off of a ‘mystery’ program developed someday for PS3 by anyone developer?

The one advantage of PS3 clearest to me is the free multiplayer and internet capability. However, over time, Xbox 360 will have accrued mass profits from their Live Services. But the best thing as I a buyer can do with all these advantages is, to not gripe what console I like better, but to actually buy them all, but of course I would have to be just as rich.

We moderately give attention that those who buy games can afford it. Thus we are moderately a well to do family, and an economically capable purchaser. So another advantage the developers can take for the PS3 is be more than just a game for your family, but also become host to animated shorts, film, cinema, and game movies like FF Advent Children developed by those of you and me (people not of a major studio) who have the right to publish their own content and host it on some centralized space. If I could publish anything, I wouldn’t just do it for the internet and pc to get noticed, I would do it for people who love digitaly published media. And if I don’t have to pay PS3 to host my content then all the better. So since we can afford it Sony, I would like to be advantageous for Sony if they would let me publish my own content. Sony’s fame would reach the far corners of the Earth (Underdeveloped Countries) if it were  a part-time host and full-time Gamer, since online is more free than Xbox Live.

My unofficial GDD #2: Mathematics Contest for Xbox 360, Nintendo Wii, and Playstation 3

When the world was without consoles, people would play, rock-papers-scissors. So consoles have mimicked even r-p-s. They would have a spelling B, and a plethora of activities that helped train the mind. So one thing I know is that the Mathematics games on CDs have basically not such an outstanding following as games like FFXI or WoW or Guild Wars. I petition for one game to be made that does so in the following manner and is of course designed for one of the next – gen consoles:

1. A. All Math Content and Download new problems with Live Account thru Points.

2. B. Opportunity: To Assist, help, and support anyone wishing to learn math as many players may not be as educated up to speed as other students as this will be an attempt to bridge the gap between players who know a lot of math and those that are in the dark.

3. C. Network; make friends; and tutor each other for that big Math Finals Exam.

4. D. Hold tournaments and competions between online players to see who can solve the word problem or math problem first.

5. E. Let there be judges and game-masters regionally apointed for a salary of point in return for maintain foundation of teaching math to console players. This also serves as a chance to get professors from the educational system to participate and buy and play video games even if it is just a math game.

6. F. Teach

7. G. Entertain

Bao-Nguyen Doan’s incomplete and informal GDD: Game Design Document

Mission Statement

Overview / / Set in what time / The Story – This game is all about having fun with space flight and Dogfights set in the future. There are many homeworlds known to Earth but many Choose to take it to the skies and to beyond into the deep, traversing time and Space. Build and customize your own spaceships and cruisers, help defend and Contribute to your (guild) space station, and use your time to explore not only all The homeworlds like Earth, but discover all there is to the community playable in Your guild or another guild’s space station. Have tournaments when you have Formed squadrons or play solo in a dog fights. Explore the different worlds That are Much like WoW, LOTR, FFXI, but unique in its very own way. Choose The server you wish to play in. All servers are set not at the same universal time But are 500 years apart from each other, with different advances decided by the Players in mind. Some Playable events much like today’s modern flight simulators Combined with Role playing while flying or role play while on the homeworld.

Genre – Real Time MMO. Role-playing, Sci-Fi, Fantasy

Content

Gameplay / Interface Style – 3D, First Person when taking command of flying space ships. 3rd person when controlling space cruisers and space stations; 3rd person with 1st person view available to players when on Earth. Mouse or joystick and keyboard is used to interact with the environment and UI. Combat is in real-time, traverse through quests, missions. Gain reputation, money, Equipment, parts, documents. Will simulate to a varying degree, the kind of education required for engineering and aerospace. Players go to school (academy).

Art Design: Graphical look and artistic requirements – The look and feel of x-wing / tie-fighter from Lucas Arts When flying in space (squadron dogfights) 3d look much like WoW or LOTR or FFXI When on Earth.

Database and Game Engine -

Client and Hosting platforms – Multiverse

Game Play from start to finish – New players: New players are unable to travel into space or orbit just yet as new players early on must build their job, gain experience, raise money and many other things to do, before they can build their own space ships or reside in a space station. However, players can get others with access to flight capability to transport them.

Existing players: have built their character up to the point where they Are acclaimed dogfighters or squadron leaders. Also have the chance of running Elections to see who, is captain, of a space station, a space ship. Compete in Tournaments. Other roles are student, engineer, doctor, pilot, etc.

Target Audience and why they choose to play your game:
Know your competition? Why will your game thrive in the market? Can the market sustain your game?

This game’s entry/competition is required in the market to combine the best elements of MMOs Set in a unique environment that plays much like other games combining them: Flight Simulators. WoW, LOTR, FFXI, Tie-Fighter, X-Wing. It will also serve not as replacement of courses in Today’s university, but a support and help building the realworld applications and knowledge Of the aerospace/engineering; arts; and sciences field. The technology is built upon theory some fictional and others non-fictional. There are many events unique to play, role-play, student, pilot, Captain, and among others. The market is intended for everyone and will appeal in general to Sci-Fi and Fantasy fans. Consider it the world of Star-Trek or Starwars as this market of fans already exist.

Features: PvP My game will implement a PvP system unlike any other where guild leaders get to decide who their guild mates can and cannot attack.

Tournament/ Ladder System: Players will be able to compete in Tournaments at any player built city for prizes and prestige. You will be able to go it alone or form groups to compete with.

My first MMO Game Simulation Idea…nothing out of the Ordinary

Designer Philosophy———– “Animators are purely working in the world of imagination struggling
For any form of realism.”

Problem: Derive a concept that builds upon research for a game idea based on contemporary space exploration of the universe. Will contain an everlasting access to the knowledge of the past and future through the present. Reinstate what can be learned by the human attempt towards space and sustained hospitality of a culture living in space. Will accommodate home-worlds on planets and that of existing within orbital space stations as well as those spread across light years away. Can a people communicate between vast amounts of distance? Is man destined to follow his capabilities of communication, most theoretically and is the need for communication between distances still practical? Scholastically, players will ask what are the requirements to achieve a culture throughout the Universe created by forces and a God. Did a God, plan the big bang? In this game, players will ask, affirm, console, and confirm the technologies or Industry only available through imagination and realism. The human touch is now open source for players and dreamers.

Hypothesis: Will players give meaning to gathered resources wherever found? Will players become virtual pioneers that can be applied to real life? Will this game foster a virtual simulation of a period known as the ‘Space Renaissance’? Will this simulation be as fictional just as much as its non-fictional properties? Will this virtual game game succeed? What can be included to be fun and to stand-out, compared to other simulations? What makes people interested and identifiable with your concept. What is the meaning of it all? Will it include true to life, space flight simulation as can be pioneered through this game rather than waiting another millennium to find out if space colonies and stations is practical?

Materials: The server will upload and introduce simulations of advanced technologies fundamental to player growth periodically, that is, disguised as quests/missions/Voting/elections (QMVE). In QMVE, players will gain real world knowledge applicable to their registered/ played character/avatar age (RPCA); applying the knowledge to quest simulation an thus cultivating the world and servers. Everything from eloquence of calculus to physics to chemistry to biology to communicating between Ethnicities in foreign languages will be exemplified and encouraged, that is taught and learned by players that pass down knowledge to advance all aspects of space simulation game. Even player created mini games will be imagined that or both educational and/or beyond. Even discuss your real-life school homework and projects is encouraged as is facilitated.

Multiverse? Check them out.

In my first blog post using wordpress, my theme ‘animation shouldn’t stop you from success’ would like to grace the pages, highlighting a website and online videogame engine named: www.multiverse.net. Check it out. Because many of you like animation just as much as I do, creating a video game is just as much practice with animated characters and worlds and background story. Multiverse coincides with ‘animation shouldn’t stop you from success’ because success is meant for everyone no matter how great or how small. Multiverse I guess lets it happen in the form of animating your characters and environment. And, I plan on utilizing them as a great place to start my own game projects and virtual worlds, someday. I just need a team of course. And my only contribution would be that I like drawing and art. But not that good in drawing. Truly I believe, my low level art skills should not stop me from success besides myself. To know that Multiverse is there to provide a service when I’ll need it is just as reasurring as the issue of social security benefits. When I feel like my ideas and skill are good enough to work on a project, I hope Multiverse will still be around, to make my dreams come true!